Platform architecture
Rethought Metaimpact’s content model to create a simpler foundation for customer self-service, richer data experiences, and AI-assisted creation.
Principal Product Designer
I gravitate toward hard, foundational product problems. I look beyond the immediate feature to the workflows, data, architecture, and systems underneath it, then design for what the product needs now without creating tomorrow’s constraint.
A career spent going deeper
From the interface to the system beneath it.
Rethought Metaimpact’s content model to create a simpler foundation for customer self-service, richer data experiences, and AI-assisted creation.
Designed Metaimpact’s Beacon experience, connecting specialized help with agent profiles, capabilities, and creator controls.
Helped create systems and shared experiences that scaled across Meredith’s large portfolio of consumer brands.
Selected work
All work
Metaimpact / Hubs & Pages
I started with a page-editor problem and ended up redesigning the content architecture underneath it.
Metaimpact / Beacon AI
Designing how people discover, use, and configure specialized AI agents within a familiar collaboration platform.

Meredith / Cozi
Unifying a family organizer across devices through shared components, clearer workflows, and collaboration with an acquired team.
How I think
A better interface can still be the wrong solution.
Today’s feature shouldn’t become tomorrow’s constraint.
Good decisions get much easier when the right people understand the problem together.
Product design should create leverage, not just output.